Well there we have it. For a while I wondered if I would get it all done before the Cataclysm but in the end the pre-cataclysm excitement was just that and I was able to wrap up my levelling just before last month.
So with that I can give the last status update on my levelling progress on my army of 10 before the expansion hits and puts another 50 level deficit on my tab.
Lets take a quick look at how things were in nov 2009
Capsize - lvl 80 undead warlock
Capstone - lvl 80 blood elf paladin
Capricious - lvl 71 troll hunter
Capibara - lvl 80 tauren druid
Capone - lvl 70 Orc rogue
Capeesh - lvl 67 Orc warrior
Capacitate - lvl 70 undead priest
Capitulate - lvl 72 Blood elf mage
Capow - lvl 70 Tauren shaman
Capsickle - lvl 72 Orc Death Knight
And as of now:
Capsize - lvl 80 undead warlock
Capstone - lvl 80 blood elf paladin
Capricious - lvl 80 troll hunter
Capibara - lvl 80 tauren druid
Capone - lvl 80 Orc rogue
Capeesh - lvl 80 Orc warrior
Capacitate - lvl 80 undead priest
Capitulate - lvl 80 Blood elf mage
Capow - lvl 80 Tauren shaman
Capsickle - lvl 80 Orc Death Knight
That's another 68ish levels in the bin spread out over a good 6 months bringing it down to just under half a level a day for the final 70-80 jump. It's more or less what I had expected. The treck from 70 to 80 is significantly more time consuming than the treck from 60 to 70 for example so dropping down to .5 from 1.0 levels a day may sound bad but is actually an acceptable drop for me.
Looking at the grand totals having started to play this game at the end of 2007 after a significant hardware upgrade back then in october and the levelling fun ending at the start of june it simply comes down to 2 years and 8 months total play time.
This is about the time to come up with some cold hard numbers:
Out of the 2 years and 8 months actually played time turns out to be 158days and some odd hours. Not taking into the account all the wonderful hours I spent logged in but was watching TV, playing with my toes or looking out the window that would mean 10 times 80 levels divided by 158 days comes down to about 5 levels a day played.
It's kind of fascinating to see how figures skew right here but obviously 158 days pure played time means 24 hour activity which if you consider an absolute max of 3-4 hours of play time during the week day comes right back down to slightly over a level a day.
Looking back at the last bit of levelling I can say that for the most part it was a smooth ride. The warrior took some coaxing to get a good feel for health management but really started to shine in the late 70's when the rage management and health management probles dissolved in my two levelling specs fury and prot.
In the end I would have to vote on the rogue as the 'slowest' thing to level. While they're ideally suited for those kill 1 target quests where you can just stealth your way through overall it turned out that sequentially killing things with no decent health return made the rogue a slow leveller. In retrospect I would certainly suggest herbalism for the healing ability and definitely working on the low end of the enemy scale (green con).
The priest was a dissapointment to level but is turning out to be a real charmer now that he's 80 slowly gearing up and proving himself an excellent all round healer & basic damage dealer.
And now it's time to sit back, relax and slap some gear on the various toons in preparation for another 50 levels come cataclysm.
Have to do something to keep myself busy eh?
Showing posts with label character planning. Show all posts
Showing posts with label character planning. Show all posts
Saturday, July 10, 2010
Friday, November 27, 2009
Review Time
The last 6 months I had more or less dedicated my progression to my various lowbies (of which, I am sure you won't remember, had quite a few) and since it's now officially a tradition (sadly lacking a name) it's time to take a look how NoobDing is doing with it's character progression.
Taking a swift look back to a post in may we can see that I was doing an average about half a level a day there and about 198 levels to go to the magical mark of 800 levels or 10 level 80's if that makes more sense.
With the Cataclysm looming in the distance which would tack another 50 levels onto that number I am quite interested to see how I got on over the last six months and how much I have left to go.
The last status in march (number in brackets denouncing the increase since my review before that):
Capsize - lvl 80 undead warlock (+10)
Capstone - lvl 80 blood elf paladin (+10)
Capricious - lvl 70 troll hunter (+6)
Capibara - lvl 80 tauren druid (+12)
Capone - lvl 43 Orc rogue (+0)
Capeesh - lvl 34 Orc warrior (+3)
Capacitate - lvl 44 undead priest (+9)
Capitulate - lvl 58 Blood elf mage (+18)
Capow - lvl 50 Tauren shaman (+15)
Capsickle - lvl 63 Orc Death Knight (+8 from 55)
And with that the magic numbers for november 2009:
Capsize - lvl 80 undead warlock (capped)
Capstone - lvl 80 blood elf paladin (capped)
Capricious - lvl 71 troll hunter (+1)
Capibara - lvl 80 tauren druid (capped)
Capone - lvl 70 Orc rogue (+27)
Capeesh - lvl 67 Orc warrior (+33)
Capacitate - lvl 70 undead priest (+26)
Capitulate - lvl 72 Blood elf mage (+14)
Capow - lvl 70 Tauren shaman (+20)
Capsickle - lvl 72 Orc Death Knight (+9)
A total gain of 130 levels which is still not quite a level a day but definitely a solid improvement. The most interesting part of this is that I am now only 68 levels away from being fully capped which at the current averages and my tendency for laziness over the holiday puts me at fully capped status in march/april 2010. Will it be enough time to hit fully capped before cataclysm? Hard to say...
On the less analytical side I have to say that I had a horrible and I mean absolutely horrible time levelling my rogue. Normally I'd blame the fact that I make a better ranged person than a melee person but the absolute lack of healing potential has made levelling my rogue an arduous task. Using stealth helps but tends to slow the killing down. On the other hand not killing things right away on a rogue is a sin you can only fix through resetting the entire battle. And that despite the fact that he's dragging around a good 4 heirlooms which should make him at least gear-wise superior to any mob on his level.
Joining the list of now less popular characters is much to my own surprise the priest. There's something about the priest that strikes me as sluggish and inefficient. Perhaps the spells don't lock in place like I want them to or the killing speed is just too mediocre but I can rarely motivate myself to pick him up despite loving the shield spells.
The hunter together with the warlock and paladin have received a lot of 'alternative love'. While the hunter is now proudly running around on a venomhide mount and has a good chunk of exploration completed the warlock and pally decided to lift themselves in some good old deadly/furious gladiator gear which really upped the survivability for my warlock tremendously (in pvp, the only place it really is an issue).
The druid is off in dreamland considering a tanking set that he'll probably never get together and the mage has been sent to the mines to crank out titansteel bars on a daily basis.
Overall in the last 6 months the biggest personal surprise was the warrior. Whilst in the beginning his self healing and staying power were lackluster at best now at level 60+ with some gear on him I can really tell the difference as he tears through things with few delays.
I finally understand all the wayward comments about how gear dependant warriors really are (although I suppose they meant protection) and by that I mean I finally understand they didn't mean you have to be all epicced out but with some decent gear on the warrior can go from pacifistic turtle to no holds barred rampaging warmonger... wish someone would've told me earlier.
All in all I've gotten a clearer understanding of what each character entails... and whilst I am still a natural warlock I am definitely looking forward to putting those last 10 levels on most characters especially to see if the rogue and priest will redeem themselves somewhere along the way.
And you? How are your alts doing?
Taking a swift look back to a post in may we can see that I was doing an average about half a level a day there and about 198 levels to go to the magical mark of 800 levels or 10 level 80's if that makes more sense.
With the Cataclysm looming in the distance which would tack another 50 levels onto that number I am quite interested to see how I got on over the last six months and how much I have left to go.
The last status in march (number in brackets denouncing the increase since my review before that):
Capsize - lvl 80 undead warlock (+10)
Capstone - lvl 80 blood elf paladin (+10)
Capricious - lvl 70 troll hunter (+6)
Capibara - lvl 80 tauren druid (+12)
Capone - lvl 43 Orc rogue (+0)
Capeesh - lvl 34 Orc warrior (+3)
Capacitate - lvl 44 undead priest (+9)
Capitulate - lvl 58 Blood elf mage (+18)
Capow - lvl 50 Tauren shaman (+15)
Capsickle - lvl 63 Orc Death Knight (+8 from 55)
And with that the magic numbers for november 2009:
Capsize - lvl 80 undead warlock (capped)
Capstone - lvl 80 blood elf paladin (capped)
Capricious - lvl 71 troll hunter (+1)
Capibara - lvl 80 tauren druid (capped)
Capone - lvl 70 Orc rogue (+27)
Capeesh - lvl 67 Orc warrior (+33)
Capacitate - lvl 70 undead priest (+26)
Capitulate - lvl 72 Blood elf mage (+14)
Capow - lvl 70 Tauren shaman (+20)
Capsickle - lvl 72 Orc Death Knight (+9)
A total gain of 130 levels which is still not quite a level a day but definitely a solid improvement. The most interesting part of this is that I am now only 68 levels away from being fully capped which at the current averages and my tendency for laziness over the holiday puts me at fully capped status in march/april 2010. Will it be enough time to hit fully capped before cataclysm? Hard to say...
On the less analytical side I have to say that I had a horrible and I mean absolutely horrible time levelling my rogue. Normally I'd blame the fact that I make a better ranged person than a melee person but the absolute lack of healing potential has made levelling my rogue an arduous task. Using stealth helps but tends to slow the killing down. On the other hand not killing things right away on a rogue is a sin you can only fix through resetting the entire battle. And that despite the fact that he's dragging around a good 4 heirlooms which should make him at least gear-wise superior to any mob on his level.
Joining the list of now less popular characters is much to my own surprise the priest. There's something about the priest that strikes me as sluggish and inefficient. Perhaps the spells don't lock in place like I want them to or the killing speed is just too mediocre but I can rarely motivate myself to pick him up despite loving the shield spells.
The hunter together with the warlock and paladin have received a lot of 'alternative love'. While the hunter is now proudly running around on a venomhide mount and has a good chunk of exploration completed the warlock and pally decided to lift themselves in some good old deadly/furious gladiator gear which really upped the survivability for my warlock tremendously (in pvp, the only place it really is an issue).
The druid is off in dreamland considering a tanking set that he'll probably never get together and the mage has been sent to the mines to crank out titansteel bars on a daily basis.
Overall in the last 6 months the biggest personal surprise was the warrior. Whilst in the beginning his self healing and staying power were lackluster at best now at level 60+ with some gear on him I can really tell the difference as he tears through things with few delays.
I finally understand all the wayward comments about how gear dependant warriors really are (although I suppose they meant protection) and by that I mean I finally understand they didn't mean you have to be all epicced out but with some decent gear on the warrior can go from pacifistic turtle to no holds barred rampaging warmonger... wish someone would've told me earlier.
All in all I've gotten a clearer understanding of what each character entails... and whilst I am still a natural warlock I am definitely looking forward to putting those last 10 levels on most characters especially to see if the rogue and priest will redeem themselves somewhere along the way.
And you? How are your alts doing?
Wednesday, May 13, 2009
75% done (leveling)
Yesterday evening I was digging through my blog to clean up some markup when I noticed that it was about 6 months ago since I last took a good look at my character progression.
So in what has become the only real tradition over here at noobding it's time to take another look at 'then' and 'now' in terms of character progression and hopefully, finally, come up with some worthy goals that do not involve levelling (yeah... who am I kidding).
Back in november the field looked something like this and if you'll remember wrath just hit the shelves so there's some serious TBC nostalgia here:
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 64 troll hunter
Capibara - lvl 68 tauren druid
Capone - lvl 43 Orc rogue
Capeesh - lvl 31 Orc warrior
Capacitate - lvl 35 undead priest
Capitulate - lvl 40 Blood elf mage
Capow - lvl 35 Tauren shaman
Cap???? - lvl 55 ???? Death Knight
Now 6ish months further down the line the field looks like this (level diference in brackets):
Capsize - lvl 80 undead warlock (+10)
Capstone - lvl 80 blood elf paladin (+10)
Capricious - lvl 70 troll hunter (+6)
Capibara - lvl 80 tauren druid (+12)
Capone - lvl 43 Orc rogue (+0)
Capeesh - lvl 34 Orc warrior (+3)
Capacitate - lvl 44 undead priest (+9)
Capitulate - lvl 58 Blood elf mage (+18)
Capow - lvl 50 Tauren shaman (+15)
Capsickle - lvl 63 Orc Death Knight (+8 from 55)
Which comes down to about 90 levels in the period from november till now putting me at just about 1/2 a level a day.
That doesn't sound too exciting and is definitely down from my usual average but considering I took a new job back in february which cut my wow time down by at least 50% and the treck from 70 to 80 is a slow one I am not really unhappy with the progress (I have 3 80's now after all).
Looking at the totals I now have a remainder of 198 levels to go till the glorious 800 levels mark which at half a level a day would take me a solid year to complete.
Due to more relaxed job circumstances I expect that average to go back up to 1/day though so those 198 levels are looking a hell of a lot more manageable.
In the meantime I rest safely with the thought that even though I still have 198 levels to go I did already complete 602 of the 800 total putting me just over the 75% mark.
The general idea now is to slowly quest up my various characters till they hit northrend where they will be put on a slow drip of daily progression. Starting out with the kalu'ak dailies following by dailies in grizzly hills, then the oracle dailies and last but not least the argent tourney dailies (+ others) should ensure slow but stead progression whilst I work on getting the rest of the team up to northrend levels.
Primary goals at this point include getting the jewelcrafting and inscription professions up. Since they're unfortunately stuck on a pair of lowbies I'll have no choice but to prioritize both the shaman and the priest over other characters.
Mind you this doesn't exactly fill me with glee. Both characters are decent enough to level but have failed to capture my imagination so far (like most characters under level 50) so lets hope it won't be too much of a chore to get them to the level requirements for their professions (60 or 65 I believe it was).
In the meantime I remain steadfast on the course to 10x80 with other goals falling by the wayside or being picked up as things go along.
And you? Level much these days? I certainly haven't seen you in Azeroth (come to think of it I haven't seen anyone while questing in azeroth anywhere... hmmmm).
So in what has become the only real tradition over here at noobding it's time to take another look at 'then' and 'now' in terms of character progression and hopefully, finally, come up with some worthy goals that do not involve levelling (yeah... who am I kidding).
Back in november the field looked something like this and if you'll remember wrath just hit the shelves so there's some serious TBC nostalgia here:
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 64 troll hunter
Capibara - lvl 68 tauren druid
Capone - lvl 43 Orc rogue
Capeesh - lvl 31 Orc warrior
Capacitate - lvl 35 undead priest
Capitulate - lvl 40 Blood elf mage
Capow - lvl 35 Tauren shaman
Cap???? - lvl 55 ???? Death Knight
Now 6ish months further down the line the field looks like this (level diference in brackets):
Capsize - lvl 80 undead warlock (+10)
Capstone - lvl 80 blood elf paladin (+10)
Capricious - lvl 70 troll hunter (+6)
Capibara - lvl 80 tauren druid (+12)
Capone - lvl 43 Orc rogue (+0)
Capeesh - lvl 34 Orc warrior (+3)
Capacitate - lvl 44 undead priest (+9)
Capitulate - lvl 58 Blood elf mage (+18)
Capow - lvl 50 Tauren shaman (+15)
Capsickle - lvl 63 Orc Death Knight (+8 from 55)
Which comes down to about 90 levels in the period from november till now putting me at just about 1/2 a level a day.
That doesn't sound too exciting and is definitely down from my usual average but considering I took a new job back in february which cut my wow time down by at least 50% and the treck from 70 to 80 is a slow one I am not really unhappy with the progress (I have 3 80's now after all).
Looking at the totals I now have a remainder of 198 levels to go till the glorious 800 levels mark which at half a level a day would take me a solid year to complete.
Due to more relaxed job circumstances I expect that average to go back up to 1/day though so those 198 levels are looking a hell of a lot more manageable.
In the meantime I rest safely with the thought that even though I still have 198 levels to go I did already complete 602 of the 800 total putting me just over the 75% mark.
The general idea now is to slowly quest up my various characters till they hit northrend where they will be put on a slow drip of daily progression. Starting out with the kalu'ak dailies following by dailies in grizzly hills, then the oracle dailies and last but not least the argent tourney dailies (+ others) should ensure slow but stead progression whilst I work on getting the rest of the team up to northrend levels.
Primary goals at this point include getting the jewelcrafting and inscription professions up. Since they're unfortunately stuck on a pair of lowbies I'll have no choice but to prioritize both the shaman and the priest over other characters.
Mind you this doesn't exactly fill me with glee. Both characters are decent enough to level but have failed to capture my imagination so far (like most characters under level 50) so lets hope it won't be too much of a chore to get them to the level requirements for their professions (60 or 65 I believe it was).
In the meantime I remain steadfast on the course to 10x80 with other goals falling by the wayside or being picked up as things go along.
And you? Level much these days? I certainly haven't seen you in Azeroth (come to think of it I haven't seen anyone while questing in azeroth anywhere... hmmmm).
Wednesday, November 12, 2008
Whatever happened to those goals?
So with wrath only a day away from release and everyone sitting in the starting blocks to dive into levelling something or the other I am sharply reminded of a post I made back in July.
I had goals back then... goals of things to do before wrath. Nothing glorious like seeing all the bosses or getting specific factions to exalted but straight forward levelling goals based on an assumed release date of december.
Well... wrath is here... or at least as good as and so I am left wondering whatever happened to those goals I set myself back then.
Back in July the team looked like this:
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 41 troll hunter
Capibara - lvl 54 tauren druid
Capone - lvl 30 Orc rogue
Capeesh - lvl 17 Orc warrior
Capacitate - lvl 21 undead priest
Capitulate - lvl 26 Blood elf mage
Capow - lvl 20 Tauren shaman
And I was hoping I would end up with something along the lines of this for wrath:
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 64 troll hunter +23
Capibara - lvl 70 tauren druid +16
Capone - lvl 50 Orc rogue +20
Capeesh - lvl 35 Orc warrior +18
Capacitate - lvl 35 undead priest +14
Capitulate - lvl 35 Blood elf mage +9
Capow - lvl 50 Tauren shaman +30
Cap???? - lvl 55 ???? Death Knight +0
I figured wrath would release in december so I should be short 20-30 levels to the goals above... of course with rampant altitis, interesting events and a whole bunch of things to do things never really turn out how they're supposed to...
So let's see where I am today (difference to goals indicated in brackets):
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 64 troll hunter
Capibara - lvl 68 tauren druid (-2)
Capone - lvl 43 Orc rogue (-7)
Capeesh - lvl 31 Orc warrior (-4)
Capacitate - lvl 35 undead priest
Capitulate - lvl 40 Blood elf mage (+5)
Capow - lvl 35 Tauren shaman (-15)
Cap???? - lvl 55 ???? Death Knight
Most of my characters are pretty close when it comes to meeting the goals and it looks like I am 23 levels off of what I targeted which means that my predictions were amazingly accurate (yes, self-flattery is important too).
The druid didn't hit 70 after all since I got so distracted by flightform at 68 and I never managed to produce anything but perfect loopings on him afterwards (in fact I didn't use a flightpath on my druid for days because of it).
The rogue didn't quite get there in favor of the mage whom I am finally enjoying after months of corpse running and moping around in the barrens (turns out setting stuff on fire is more my speed... go figure).
The big loser is the shaman whom I was really interested in for a while. It turned out that the mana problems at the time for elemental and my desinterest in putting up with another melee character next to my warrior and rogue resulted in the shaman being shelved only coming out to play to train inscription in the last days before wrath.
I'd make some new goals but 10 x lvl 80 seems a bit obvious here so we'll wait and see what wrath has to offer before setting up some new and hopefully slightly more creative goals.
All in all I am very much on target which really steals away whatever little excitement this post could've possibly had for anyone but myself (if you're still reading then I certainly admire your persistance).
Good job you boring bastard *pats himself on the shoulder*
So what about your goals? Whatever happened to those? Did you meet them all or are you hoping that the goals you had can be swept under the carpet like some arbitrary new years resolution (and yes you better delete the corresponding blog-post for I will find it)?
I had goals back then... goals of things to do before wrath. Nothing glorious like seeing all the bosses or getting specific factions to exalted but straight forward levelling goals based on an assumed release date of december.
Well... wrath is here... or at least as good as and so I am left wondering whatever happened to those goals I set myself back then.
Back in July the team looked like this:
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 41 troll hunter
Capibara - lvl 54 tauren druid
Capone - lvl 30 Orc rogue
Capeesh - lvl 17 Orc warrior
Capacitate - lvl 21 undead priest
Capitulate - lvl 26 Blood elf mage
Capow - lvl 20 Tauren shaman
And I was hoping I would end up with something along the lines of this for wrath:
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 64 troll hunter +23
Capibara - lvl 70 tauren druid +16
Capone - lvl 50 Orc rogue +20
Capeesh - lvl 35 Orc warrior +18
Capacitate - lvl 35 undead priest +14
Capitulate - lvl 35 Blood elf mage +9
Capow - lvl 50 Tauren shaman +30
Cap???? - lvl 55 ???? Death Knight +0
I figured wrath would release in december so I should be short 20-30 levels to the goals above... of course with rampant altitis, interesting events and a whole bunch of things to do things never really turn out how they're supposed to...
So let's see where I am today (difference to goals indicated in brackets):
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 64 troll hunter
Capibara - lvl 68 tauren druid (-2)
Capone - lvl 43 Orc rogue (-7)
Capeesh - lvl 31 Orc warrior (-4)
Capacitate - lvl 35 undead priest
Capitulate - lvl 40 Blood elf mage (+5)
Capow - lvl 35 Tauren shaman (-15)
Cap???? - lvl 55 ???? Death Knight
Most of my characters are pretty close when it comes to meeting the goals and it looks like I am 23 levels off of what I targeted which means that my predictions were amazingly accurate (yes, self-flattery is important too).
The druid didn't hit 70 after all since I got so distracted by flightform at 68 and I never managed to produce anything but perfect loopings on him afterwards (in fact I didn't use a flightpath on my druid for days because of it).
The rogue didn't quite get there in favor of the mage whom I am finally enjoying after months of corpse running and moping around in the barrens (turns out setting stuff on fire is more my speed... go figure).
The big loser is the shaman whom I was really interested in for a while. It turned out that the mana problems at the time for elemental and my desinterest in putting up with another melee character next to my warrior and rogue resulted in the shaman being shelved only coming out to play to train inscription in the last days before wrath.
I'd make some new goals but 10 x lvl 80 seems a bit obvious here so we'll wait and see what wrath has to offer before setting up some new and hopefully slightly more creative goals.
All in all I am very much on target which really steals away whatever little excitement this post could've possibly had for anyone but myself (if you're still reading then I certainly admire your persistance).
Good job you boring bastard *pats himself on the shoulder*
So what about your goals? Whatever happened to those? Did you meet them all or are you hoping that the goals you had can be swept under the carpet like some arbitrary new years resolution (and yes you better delete the corresponding blog-post for I will find it)?
Friday, July 25, 2008
Looking Back - Looking Forward
Waaaaay back in Januari I made a little post deliberating how my characters were getting along. Where they were in their WoW carreers and I thought it would be interesting to take another look now that we're 6 months further down the line (can you believe how fast time goes?).
This post might not be interesting for anyone who hasn't been following noobding for a while so to the occasional reader, go read my previous post instead (I fixed all the strange formatting bugs and it's actually readable now :P).
Looking back at how it was 6 months ago my team looked something like this:
Capsize - lvl 65 undead warlock
Capstone - lvl 32 blood elf paladin
Capricious - lvl 24 troll hunter
Capibara - lvl 20 tauren druid
Capone - lvl 10 Orc rogue
Capeesh - lvl 12 Orc warrior
Capacitate - lvl 20 undead priest
Capitulate - lvl 23 Blood elf mage
Capow - lvl 10 Tauren shaman
I was heavily invested in my warlock at the time and quietly hopeful that my paladin would grow up to be a well liked tank. Plans for the other characters were sketchy at best but the thought was I would work towards the holy trinity (1 tank, 1 DPS, 1 healer) and see what to do from there.
The rest of my characters were underappreciated at best but every now and then got the benefit of getting their rested xp burned off and their talents distributed in pretty random places.
Looking at the team now (and I quote this from the top of my head since I don't have WoW access here):
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 41 troll hunter
Capibara - lvl 54 tauren druid
Capone - lvl 30 Orc rogue
Capeesh - lvl 17 Orc warrior
Capacitate - lvl 21 undead priest
Capitulate - lvl 26 Blood elf mage
Capow - lvl 20 Tauren shaman
Which is about 130 levels in total further than I was 6 months ago. Considering I play a few hours a day most of which I spend standing around and chatting anyway I am quite pleased with this number.
The Paladin has temporary left the path of tanking and is picking up some healing / spell damage gear to do some holy shocking mostly due to the fact that tanking gear is somewhat hard to come by if you don't instance enough. The warlock is for the most part completely unchanged but has significantly better gear happily sitting at +1k spell damage.
The druid will be the final piece for the holy trinity. Currently running as a moonkin with a lot of points now going into restoration to get nature's swiftness. Granted that will make him somewhat of a moonkin healer hybrid but at least he'll still be viable for soloing.
The mage is currently still my least liked character which is strange because I usually have a soft-spot for ranged DPS. I simply can't settle into the rythm needed to play a mage well meaning I'll be forced to crawl him to 40 after which probably some of the more interesting talents will kick in and the power curve will pick up a bit. This is a similar problem I had with my warlock but is more obvious now because the content the mage is going through is no longer new.
The rest of the field is coming along nicely except for my warrior and priest whom I look forward to playing but simply didn't get around to doing so.
Looking forward the question whether or not we should plan for wrath is probably strong in everybody's mind. Assuming however that wrath will hit the shelves around christmas there's plenty of time to decide whether or not there is something worth preparing for.
For the moment my primary concern is with the changes that came with 2.4.3 or rather the ability to mount your character up at level 30. Travel speed is everything WoW and whilst not an immediate concern for my shaman thanks to ghostwolf there's almost nothing more disheartening to me than to switch from my paladin with an epic mount + crusader aura to a character that is forced to walk all over the place.
With the ability to supply all my alts with 16 slot bags, buy up all the bank slots and fill them full of 16 slot bags as well (yay for tailoring) there's really no reason why I shouldn't invest a little in the lower end of my team.
So within the next few months I am hoping to level the field a bit and get all my characters mounted.
For the sake of argument lets say I manage to scrape together another 130 levels by the time wrath hits. Ideally I would strive for my characters all being mounted and at least some parts of the lower field hovering around lvl 55. That way I can easily put a death knight into my rested xp rotation and funnel relevant equipment between my characters. The trick however would be to stay far enough away from 55 (either higher or lower) to prevent from having to share quest mobs with hundreds and hundreds of (probably pink haired gnome) death knights starting out their carreer.
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 64 troll hunter +23
Capibara - lvl 70 tauren druid +16
Capone - lvl 50 Orc rogue +20
Capeesh - lvl 35 Orc warrior +18
Capacitate - lvl 35 undead priest +14
Capitulate - lvl 35 Blood elf mage +9
Capow - lvl 50 Tauren shaman +30
Cap???? - lvl 55 ???? Death Knight +0
As you can see the shaman is receiving a tremendous boost during this period. Primarily due to my current unfolding interest in a elemental / restoration hybrid and the high level of utility a shaman brings. The other noteworthy improvement is the hunter which is mostly related to the fact that I am having such an incredibly easy time levelling my hunter. As a result he will probably come up a little more often when it comes to burning off rested xp.
This will settle the field nicely around lvl 35 with an additional 2 level 50's to keep my shiny new death knight company.
The mage as anticipated will receive the least amount of love until someone manages to inspire me to play my mage (that's right... that was a challenge).
This post might not be interesting for anyone who hasn't been following noobding for a while so to the occasional reader, go read my previous post instead (I fixed all the strange formatting bugs and it's actually readable now :P).
Looking back at how it was 6 months ago my team looked something like this:
Capsize - lvl 65 undead warlock
Capstone - lvl 32 blood elf paladin
Capricious - lvl 24 troll hunter
Capibara - lvl 20 tauren druid
Capone - lvl 10 Orc rogue
Capeesh - lvl 12 Orc warrior
Capacitate - lvl 20 undead priest
Capitulate - lvl 23 Blood elf mage
Capow - lvl 10 Tauren shaman
I was heavily invested in my warlock at the time and quietly hopeful that my paladin would grow up to be a well liked tank. Plans for the other characters were sketchy at best but the thought was I would work towards the holy trinity (1 tank, 1 DPS, 1 healer) and see what to do from there.
The rest of my characters were underappreciated at best but every now and then got the benefit of getting their rested xp burned off and their talents distributed in pretty random places.
Looking at the team now (and I quote this from the top of my head since I don't have WoW access here):
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 41 troll hunter
Capibara - lvl 54 tauren druid
Capone - lvl 30 Orc rogue
Capeesh - lvl 17 Orc warrior
Capacitate - lvl 21 undead priest
Capitulate - lvl 26 Blood elf mage
Capow - lvl 20 Tauren shaman
Which is about 130 levels in total further than I was 6 months ago. Considering I play a few hours a day most of which I spend standing around and chatting anyway I am quite pleased with this number.
The Paladin has temporary left the path of tanking and is picking up some healing / spell damage gear to do some holy shocking mostly due to the fact that tanking gear is somewhat hard to come by if you don't instance enough. The warlock is for the most part completely unchanged but has significantly better gear happily sitting at +1k spell damage.
The druid will be the final piece for the holy trinity. Currently running as a moonkin with a lot of points now going into restoration to get nature's swiftness. Granted that will make him somewhat of a moonkin healer hybrid but at least he'll still be viable for soloing.
The mage is currently still my least liked character which is strange because I usually have a soft-spot for ranged DPS. I simply can't settle into the rythm needed to play a mage well meaning I'll be forced to crawl him to 40 after which probably some of the more interesting talents will kick in and the power curve will pick up a bit. This is a similar problem I had with my warlock but is more obvious now because the content the mage is going through is no longer new.
The rest of the field is coming along nicely except for my warrior and priest whom I look forward to playing but simply didn't get around to doing so.
Looking forward the question whether or not we should plan for wrath is probably strong in everybody's mind. Assuming however that wrath will hit the shelves around christmas there's plenty of time to decide whether or not there is something worth preparing for.
For the moment my primary concern is with the changes that came with 2.4.3 or rather the ability to mount your character up at level 30. Travel speed is everything WoW and whilst not an immediate concern for my shaman thanks to ghostwolf there's almost nothing more disheartening to me than to switch from my paladin with an epic mount + crusader aura to a character that is forced to walk all over the place.
With the ability to supply all my alts with 16 slot bags, buy up all the bank slots and fill them full of 16 slot bags as well (yay for tailoring) there's really no reason why I shouldn't invest a little in the lower end of my team.
So within the next few months I am hoping to level the field a bit and get all my characters mounted.
For the sake of argument lets say I manage to scrape together another 130 levels by the time wrath hits. Ideally I would strive for my characters all being mounted and at least some parts of the lower field hovering around lvl 55. That way I can easily put a death knight into my rested xp rotation and funnel relevant equipment between my characters. The trick however would be to stay far enough away from 55 (either higher or lower) to prevent from having to share quest mobs with hundreds and hundreds of (probably pink haired gnome) death knights starting out their carreer.
Capsize - lvl 70 undead warlock
Capstone - lvl 70 blood elf paladin
Capricious - lvl 64 troll hunter +23
Capibara - lvl 70 tauren druid +16
Capone - lvl 50 Orc rogue +20
Capeesh - lvl 35 Orc warrior +18
Capacitate - lvl 35 undead priest +14
Capitulate - lvl 35 Blood elf mage +9
Capow - lvl 50 Tauren shaman +30
Cap???? - lvl 55 ???? Death Knight +0
As you can see the shaman is receiving a tremendous boost during this period. Primarily due to my current unfolding interest in a elemental / restoration hybrid and the high level of utility a shaman brings. The other noteworthy improvement is the hunter which is mostly related to the fact that I am having such an incredibly easy time levelling my hunter. As a result he will probably come up a little more often when it comes to burning off rested xp.
This will settle the field nicely around lvl 35 with an additional 2 level 50's to keep my shiny new death knight company.
The mage as anticipated will receive the least amount of love until someone manages to inspire me to play my mage (that's right... that was a challenge).
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